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Wesnoth Units database

Brute

(image)

For every big cheese in a gang, there are many payed meatheads who protect him with their iron bodies, strong fists, and dim heads. These Brutes are easily attainable in any mercenary guild and are quite durable in battle, even when unarmed.

Information

Advances from:
Advances to: Guard Bouncer
Cost: 12
HP: 25
Movement: 5
XP: 45
Level: 1
Alignment: chaotic
IDRPG Brute
Abilities:

Attacks (damage - count)

(image)fist
melee
5 - 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%